Nintendo's Anti-Palworld Patents REJECTED
April 2, 2026·20K views·1K likes·355 comments
In November 2024, the developers of Palworld — a scrappy indie survival game that had sold 15 million copies in its first month — confirmed something that should trouble every game developer on the planet. Nintendo was suing them over three patents. Not over character designs. Not over stolen code. Over *throwing a ball to catch a creature*, *summoning a captured creature to fight*, and *riding a flying mount*. Mechanics that have existed in dozens of games for decades. And every single one of those patents was filed *after* Palworld was already on the market.
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